Contents.StatsAll stats have a degree of variation. The page explains how the variation works. Level 1 stats RarityHPAtkSpdDefResTotal116/17/185/6/77/8/93/4/54/5/640216/17/186/7/88/9/103/4/54/5/642317/18/196/7/88/9/104/5/65/6/745417/18/197/8/99/10/114/5/65/6/747518/19/207/8/99/10/115/6/76/7/850Level 40 stats RarityHPAtkSpdDefResTotal1/24/26/15/1861282/26/29/16/1951373/28/31/18/2184/30/33/19/2251565/32/35/21/246167Growth RatesThis set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see. RarityHPAtkSpdDefResTotal345%55%65%35%70%270%Stats between level 1 and 40For stat values between level 1 and 40, see.Skills Weapons NameMightRangeDescriptionSPDefaultUnlock61—52101Inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.)20043141Inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied.
Does not stack.)30055Guard Lance+ can be in the. Assists. This Hero owns no Assist skills. Specials NameCooldownDescriptionSPDefaultUnlock4Boosts damage by 50% of unit's Res.100433Boosts damage by 50% of unit's Res.200—4Passives NameDescriptionSPUnlockTypeGrants Atk/Spd/Def/Res+1.After combat, deals 2 damage to unit.501AGrants Atk/Spd/Def/Res+2.After combat, deals 4 damage to unit.1002Grants Atk/Spd/Def/Res+3.After combat, deals 6 damage to unit.2004At start of combat, if unit's Spd ≥ foe's Spd-7, inflicts penalty on foe's Atk/Def during combat = 30% of difference between Res stats (unit’s Res minus foe’s Res) before combat. (Maximum penalty of -3.)603BAt start of combat, if unit's Spd ≥ foe's Spd-7, inflicts penalty on foe's Atk/Def during combat = 40% of difference between Res stats (unit’s Res minus foe’s Res) before combat.
Fire Emblem Warriors & Children. Submit Feedback or Error. Think we'll get. Rowan, Lianna, Darius, Yelena, and children units? Would love to see Morgan^^^^.
(Maximum penalty of -5.)1204At start of combat, if unit's Spd ≥ foe's Spd-7, inflicts penalty on foe's Atk/Def during combat = 50% of difference between Res stats (unit’s Res minus foe’s Res) before combat. (Maximum penalty of -7.)2405.
Fire Emblem Warriors | |
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Icon artwork featuring several characters from the game | |
Developer(s) | |
Publisher(s) | Nintendo
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Director(s) | Hiroya Usuda |
Producer(s) | Yosuke Hayashi |
Designer(s) | Makoto Ishizuka |
Artist(s) | Yuta Matsunaga |
Writer(s) | |
Composer(s) |
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Series | |
Platform(s) | |
Release | |
Genre(s) | Hack and slash, role-playing |
Fire Emblem Warriors[a] is a hack and slashrole-playing video game developed by Omega Force and Team Ninja, and published by Koei Tecmo in Japan and Nintendo internationally for the Nintendo Switch and New Nintendo 3DS. The game was released in Japan in September 2017, and worldwide the following month. The game is a collaboration between Koei Tecmo's Dynasty Warriors franchise and Nintendo/Intelligent Systems' Fire Emblem series.
The game received generally positive reviews, with critics praising the combination of Fire Emblem and Dynasty Warriors gameplay and drawing favorable comparisons to Hyrule Warriors, released in 2014 for the Wii U.
Gameplay[edit]
Fire Emblem Warriors is a hack-and-slashaction role-playing game similar to the Dynasty Warriors series in which players take the role of Rowan and Lianna, and characters from several Fire Emblem games. Games represented in Warriors include Fire Emblem: Shadow Dragon and the Blade of Light (in its remake counterpart), Fire Emblem Gaiden, Fire Emblem: The Blazing Blade, Fire Emblem Awakening, and Fire Emblem Fates. The player defeats enemies with any character, accomplishing specific goals to beat maps. In addition to hack-and-slash combat, the game includes the ability to give tactical commands to units and the Weapons Triangle, which originated from the Fire Emblem series.
Weapons in the game include axes, lances, swords, bows, tomes, and dragonstones. When characters assist, heal, or fight alongside each other in battle, their bond strengthens. Like in Fire Emblem games, if two characters' bond increases enough, a support conversation will be unlocked. The game will also utilize all existing and future Fire EmblemAmiibo figurines, which give weapons related to the character represented by the Amiibo that is used.[1]
Plot[edit]
While the royal twins of Aytolis Rowan and Lianna spar with their friend Prince Darios of Gristonne, the kingdom is suddenly attacked by monsters. The three are separated from Aytolis's Queen Yelena during the attack, who gives them the Shield of Flames before being captured. The group learns that Darios' father Oskar is seeking to revive the evil dragon Velezark, and that they must power up the Shield of Flames with Gleamstones created from the power of heroes from other worlds to prevent Velezark's resurrection.
Rowan and Lianna travel across Aytolis, rallying support from heroes from Ylisse, Hoshido, Nohr, and Altea. During an attack on a Gristonne fortress, Velezark successfully possesses Darios, who steals the Shield of Flames. Rowan and Lianna pursue him to Gristonne, where they discover Yelena has been captured to be used as a sacrifice to revive Velezark. Rowan and Lianna successfully rescue Yelena, leading to Darios sacrificing Oskar to complete the ritual to revive Velezark. Now freed from the possession, Darios returns the Shield of Flames to the group before falling to his death. Rowan and Lianna then battle Velezark's forces and finally slay him. With Velezark slain, the other heroes return to their home worlds and Yelena crowns the twins as rulers of Aytolis.
Development and release[edit]
Promotion at Gamescom 2017
Fire Emblem Warriors was developed by the same team as Hyrule Warriors, a collaboration between the Dynasty Warriors series and The Legend of Zelda.[2] The game was co-developed by Koei Tecmo studios Omega Force and Team Ninja and Fire Emblem developers Intelligent Systems.[2][3] Koei Tecmo first proposed the project to Nintendo, who were more than willing to collaborate, making the game a title for their in-development Nintendo Switch home console.[3] The idea of the game came during the development of Hyrule Warriors Legends, as the touchscreen controls bore similarities to those of the Fire Emblem series.[1]
The game was announced in January 2017 as part of a Nintendo Direct broadcast dedicated to the Fire Emblem series,[2] although it had already been in development for around two years before this time.[1] It was released in Japan on September 28, 2017, and released in North America, Europe, and Australia on October 20, 2017.[4]
Downloadable content[edit]
Three packs of paid additional content were announced before the game's release.[5] Each pack added three new playable characters, new support conversations, and three new maps for History mode, in addition to new weapons, costumes, and other content.[6] Each of the DLC on a different Fire Emblem game: Fire Emblem Fates, Fire Emblem: Shadow Dragon, and Fire Emblem Awakening respectively. If all three packs were bought together in the season pass, an additional costume was unlocked.
Reception[edit]
Reception | ||||||||||||||||||||
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Fire Emblem Warriors received mixed to positive reviews according to reviews, with the Nintendo Switch version holding a Metacritic score of 74/100 based on 72 critic reviews and the New Nintendo 3DS version receiving a score of 69/100 based on 12 reviews.[7][8] The game received praise for bringing a more nuanced, textured experience to the musou genre,[14] but drew criticism for its shallow take on traditional Fire Emblem mechanics and roster choice.[15]
The Nintendo Switch version sold 41,491 copies within its first week on sale on Japan, whilst the 3DS version sold 18,357 copies.[16] In April 2018, Koei Tecmo revealed that the game sold 1 million copies worldwide.[17]
Notes[edit]
- ^Known in Japan as Fire Emblem Musō (ファイアーエムブレム無双)
References[edit]
- ^ abcBowling, Steve. 'Feature: We Quiz the Fire Emblem Warriors Developers On Characters, Game Design and More'. Nintendo Life. Gamer Network. Retrieved 28 June 2017.
- ^ abcMatulef, Jeffrey (2017-01-18). 'Fire Emblem Warriors is slated for autumn on Switch and New 3DS'. Eurogamer. Gamer Network. Archived from the original on 2017-01-18. Retrieved 2017-01-18.
- ^ abFamitsu (in Japanese). Enterbrain (1487): 14–15. 2017-06-01.Missing or empty
|title=
(help) - ^'Nintendo of America on Twitter'. twitter.com. Retrieved 13 April 2018.
- ^Kevin Knezevic (September 25, 2017). 'Fire Emblem Warriors DLC Announced, Adds New Characters And Weapons'. CBS Interactive. Retrieved April 25, 2018.
- ^Lite_Agent (March 29, 2018). 'Fire Emblem Warriors: all you need to know about DLC (contents, schedule, pricing, more)'. Perfectly Nintendo. Retrieved April 25, 2018.
- ^ ab'Fire Emblem Warriors for 3DS Reviews'. Metacritic. CBS Interactive. Retrieved March 27, 2020.
- ^ ab'Fire Emblem Warriors for Switch Reviews'. Metacritic. CBS Interactive. Retrieved March 27, 2020.
- ^Chris Carter (October 21, 2017). 'Review: Fire Emblem Warriors'. Destructoid. Retrieved April 25, 2018.
- ^Brian (September 19, 2017). 'Famitsu Review Scores (9/19/17)'. Nintendo Everything. Retrieved April 25, 2018.
- ^Jeremy Winslow (October 18, 2017). 'Fire Emblem Warriors Review'. CBS Interactive. Retrieved April 25, 2018.
- ^Meghan Sullivan (October 24, 2017). 'Fire Emblem Warriors Review'. IGN Entertainment. Retrieved April 25, 2018.
- ^Janine Hawkins (November 20, 2017). 'Fire Emblem Warriors review'. Vox Media. Retrieved April 25, 2018.
- ^Simon Parkin (October 18, 2017). 'Fire Emblem Warriors review'. Eurogamer.net. Retrieved April 25, 2018.
- ^Heather Alexandra (October 23, 2017). 'Fire Emblem Warriors: The Kotaku Review'. Gizmodo Media Group. Retrieved April 25, 2018.
- ^Romano, Sal (October 4, 2017). 'Media Create Sales: 9/25/17 – 10/1/17'. RogerEbert.com. Retrieved December 24, 2017.
- ^'Fire Emblem Warriors Hits 1 Million Units Sold Worldwide'. Retrieved 24 December 2018.
External links[edit]
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Fire_Emblem_Warriors&oldid=947616454'